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- #ifndef DSR_BUILDER_MACHINE_MODULE
- #define DSR_BUILDER_MACHINE_MODULE
- #include "../../../DFPSR/api/stringAPI.h"
- #include "builderTypes.h"
- using namespace dsr;
- // Returns the first case insensitive match for key in target, or -1 if not found.
- int64_t findFlag(const Machine &target, const dsr::ReadableString &key);
- // Returns the value of key in target, or defaultValue if not found.
- ReadableString getFlag(const Machine &target, const dsr::ReadableString &key, const dsr::ReadableString &defaultValue);
- // Returns the value of key in target, defaultValue if not found, or 0 if not an integer.
- int64_t getFlagAsInteger(const Machine &target, const dsr::ReadableString &key, int64_t defaultValue = 0);
- // Assigns value to key in target. Allocates key in target if it does not already exist.
- void assignValue(Machine &target, const dsr::ReadableString &key, const dsr::ReadableString &value, bool inherited);
- // Modifies the flags in target, while listing source files to context, using the script in scriptPath.
- // Recursively including other scripts using the script's folder as the origin for relative paths.
- void evaluateScript(Machine &target, const ReadableString &scriptPath);
- void inheritMachine(Machine &child, const Machine &parent);
- void cloneMachine(Machine &child, const Machine &parent);
- void argumentsToSettings(Machine &settings, const List<String> &arguments, int64_t firstArgument, int64_t lastArgument);
- void printSettings(const Machine &settings);
- void validateSettings(const Machine &settings, const dsr::ReadableString &eventDescription);
- #endif
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