David Piuva 0c254bece0 Merged all transformations into a single 3x4 matrix for dense isometric rendering. 5 gadi atpakaļ
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DirtyRectangles.h 8cefa264a0 Optimized the Sandbox example using dirty rectangles for even higher frame-rates. 5 gadi atpakaļ
Octree.h 9bace4e53d Removed redundant construction in octree. 5 gadi atpakaļ
importer.cpp 7a067f7118 Made it possible to mix deep sprites with freely rotated dynamic models. 5 gadi atpakaļ
importer.h 7a067f7118 Made it possible to mix deep sprites with freely rotated dynamic models. 5 gadi atpakaļ
lightAPI.cpp 3c4e7bc569 Beginning of public version history. 6 gadi atpakaļ
lightAPI.h 3c4e7bc569 Beginning of public version history. 6 gadi atpakaļ
orthoAPI.cpp 3c4e7bc569 Beginning of public version history. 6 gadi atpakaļ
orthoAPI.h 77996d3b13 Replaced string_parseInteger and string_parseDouble to simplify reading the code. 5 gadi atpakaļ
spriteAPI.cpp 0c254bece0 Merged all transformations into a single 3x4 matrix for dense isometric rendering. 5 gadi atpakaļ
spriteAPI.h 7a067f7118 Made it possible to mix deep sprites with freely rotated dynamic models. 5 gadi atpakaļ