| .. |
|
media
|
48c41b23b6
Implemented a simpler rasterization algorithm for dense models.
|
5 жил өмнө |
|
sprite
|
0cf6f402da
Made per-pixel light normalization optional to save time on real-time rendering.
|
5 жил өмнө |
|
build.sh
|
0fe822c9cc
Placed script arguments in strings to handle grouped arguments.
|
5 жил өмнө |
|
main.cpp
|
3c4e7bc569
Beginning of public version history.
|
6 жил өмнө |
|
sandbox.cpp
|
a18e2ed992
Moving the flying barrel with a less strict transform.
|
5 жил өмнө |
|
tool.cpp
|
7a067f7118
Made it possible to mix deep sprites with freely rotated dynamic models.
|
5 жил өмнө |