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- // zlib open source license
- //
- // Copyright (c) 2018 to 2019 David Forsgren Piuva
- //
- // This software is provided 'as-is', without any express or implied
- // warranty. In no event will the authors be held liable for any damages
- // arising from the use of this software.
- //
- // Permission is granted to anyone to use this software for any purpose,
- // including commercial applications, and to alter it and redistribute it
- // freely, subject to the following restrictions:
- //
- // 1. The origin of this software must not be misrepresented; you must not
- // claim that you wrote the original software. If you use this software
- // in a product, an acknowledgment in the product documentation would be
- // appreciated but is not required.
- //
- // 2. Altered source versions must be plainly marked as such, and must not be
- // misrepresented as being the original software.
- //
- // 3. This notice may not be removed or altered from any source
- // distribution.
- #ifndef DFPSR_GUI_PERSISTENTCOLOR
- #define DFPSR_GUI_PERSISTENTCOLOR
- #include "../ClassFactory.h"
- #include "../../image/Color.h"
- namespace dsr {
- class PersistentColor : public Persistent {
- public:
- PERSISTENT_DECLARATION(PersistentColor)
- ColorRgbI32 value;
- public:
- PersistentColor() : value(0, 0, 0) {}
- explicit PersistentColor(ColorRgbI32 color) : value(color) {}
- explicit PersistentColor(int red, int green, int blue) : value(ColorRgbI32(red, green, blue)) {}
- public:
- virtual bool assignValue(const ReadableString &text, const ReadableString &fromPath) override;
- virtual String& toStreamIndented(String& out, const ReadableString& indentation) const override;
- };
- }
- #endif
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