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- // zlib open source license
- //
- // Copyright (c) 2020 to 2022 David Forsgren Piuva
- //
- // This software is provided 'as-is', without any express or implied
- // warranty. In no event will the authors be held liable for any damages
- // arising from the use of this software.
- //
- // Permission is granted to anyone to use this software for any purpose,
- // including commercial applications, and to alter it and redistribute it
- // freely, subject to the following restrictions:
- //
- // 1. The origin of this software must not be misrepresented; you must not
- // claim that you wrote the original software. If you use this software
- // in a product, an acknowledgment in the product documentation would be
- // appreciated but is not required.
- //
- // 2. Altered source versions must be plainly marked as such, and must not be
- // misrepresented as being the original software.
- //
- // 3. This notice may not be removed or altered from any source
- // distribution.
- #ifndef DFPSR_API_FILE
- #define DFPSR_API_FILE
- #include "../api/stringAPI.h"
- #include "bufferAPI.h"
- #include <version>
- // A module for file access that exists to prevent cyclic dependencies between strings and buffers.
- // Buffers need a filename to be saved or loaded while strings use buffers to store their characters.
- namespace dsr {
- // NativeChar is defined as whatever type the native system uses for expressing Unicode
- // Use for input arguments in the main function to allow using file_convertInputArguments.
- #if defined(WIN32) || defined(_WIN32)
- using NativeChar = wchar_t; // UTF-16
- #else
- using NativeChar = char; // UTF-8
- #endif
- // Post-condition:
- // Returns the content of the file referred to be filename.
- // If mustExist is true, then failure to load will throw an exception.
- // If mustExist is false, then failure to load will return an empty handle (returning false for buffer_exists).
- Buffer file_loadBuffer(const ReadableString& filename, bool mustExist = true);
- // Side-effect: Saves buffer to filename as a binary file.
- // Pre-condition: buffer exists
- void file_saveBuffer(const ReadableString& filename, Buffer buffer);
- // Get a path separator for the target operating system.
- // Can be used to construct a file path that works for both forward and backward slash separators.
- const char32_t* file_separator();
- // Returns the local name after the last path separator, or the whole path if no separator was found.
- ReadableString file_getPathlessName(const ReadableString &path);
- // Convert input arguments from main into a list of dsr::String.
- // argv must be declared as wchar_t** on MS-Windows to allow using Unicode, which can be done by using the dsr::NativeChar alias:
- // int main(int argn, NativeChar **argv) {
- List<String> file_convertInputArguments(int argn, NativeChar **argv);
- // Portable wrapper over the STD filesystem library, so that you get Unicode support with one type of string on all platforms.
- // To enable this wrapper, just compile everything with C++17 or a newer version that still has the feature.
- // Using more STD functionality can make it harder to port your project when C++ compilers are no longer maintained,
- // but exploring the filesystem is necessary for selecting files to load or save in editors.
- #ifdef __cpp_lib_filesystem
- enum class EntryType {
- Unknown, Folder, File, SymbolicLink
- };
- // Get the current path, from where the application was called and relative paths start.
- String file_getCurrentPath();
- // Get the path's absolute form to know the exact location.
- String file_getAbsolutePath(const ReadableString& path);
- // Get the path's absolute form without redundancy.
- String file_getCanonicalPath(const ReadableString& path);
- // Gets a callback for each file and folder directly inside of folderPath.
- // Calls back with the entry's path and an integer representing the entry type.
- void file_getFolderContent(const ReadableString& folderPath, std::function<void(ReadableString, EntryType)> action);
- // Returns true iff path refers to a valid file or folder.
- bool file_exists(const ReadableString& path);
- // Returns the file's size.
- int64_t file_getSize(const ReadableString& path);
- // Removes the file or empty folder.
- // Returns true iff path existed.
- bool file_remove(const ReadableString& path);
- // Removes the file or folder including any content.
- // Returns true iff path existed.
- bool file_removeRecursively(const ReadableString& path);
- // Returns true on success.
- bool file_createFolder(const ReadableString& path);
- #endif
- }
- #endif
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