David Piuva 48c41b23b6 Implemented a simpler rasterization algorithm for dense models. %!s(int64=5) %!d(string=hai) anos
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media 48c41b23b6 Implemented a simpler rasterization algorithm for dense models. %!s(int64=5) %!d(string=hai) anos
sprite 48c41b23b6 Implemented a simpler rasterization algorithm for dense models. %!s(int64=5) %!d(string=hai) anos
build.sh 0fe822c9cc Placed script arguments in strings to handle grouped arguments. %!s(int64=5) %!d(string=hai) anos
main.cpp 3c4e7bc569 Beginning of public version history. %!s(int64=6) %!d(string=hai) anos
sandbox.cpp a18e2ed992 Moving the flying barrel with a less strict transform. %!s(int64=5) %!d(string=hai) anos
tool.cpp 7a067f7118 Made it possible to mix deep sprites with freely rotated dynamic models. %!s(int64=5) %!d(string=hai) anos