David Piuva e32bf92d1a Fixed memory leak by assuming that std::function will always heap allocate captured data. 8 meses atrás
..
DsrTraits.h f27116ee96 Removed the std::vector backend from dsr::List. 10 meses atrás
Handle.h 5a2eee2f5f Replaced std::shared_ptr with dsr::Handle and introduced textures as separate types. 11 meses atrás
SafePointer.cpp 3e2b9f3b0d Turning of memory mutex outside of main and preventing multi-threading during global construction and destruction. 10 meses atrás
SafePointer.h c8339878af Getting cache line width on MS-Windows. 10 meses atrás
endian.h 5a2eee2f5f Replaced std::shared_ptr with dsr::Handle and introduced textures as separate types. 11 meses atrás
format.cpp c505507fa3 Made a sound API. 9 meses atrás
format.h c505507fa3 Made a sound API. 9 meses atrás
heap.cpp 9e5663ba0b Optimized sound engine. 9 meses atrás
heap.h cb922b05b8 Using the new allocator in Array and Field collections. 10 meses atrás
memory.h cb922b05b8 Using the new allocator in Array and Field collections. 10 meses atrás
noSimd.h a0d397d196 Fixing errors from the Github test server. 10 meses atrás
simd.h 275b7dbabd Implemented non-immediate uniform offset bit shifts for AVX2. 10 meses atrás
simd3D.h 8ba2e9c9de Moved lots of code into an implementation folder. 10 meses atrás
threading.cpp e32bf92d1a Fixed memory leak by assuming that std::function will always heap allocate captured data. 8 meses atrás
threading.h e32bf92d1a Fixed memory leak by assuming that std::function will always heap allocate captured data. 8 meses atrás
virtualStack.cpp 3680656487 Fixed missing U in some string literals. 10 meses atrás
virtualStack.h e32bf92d1a Fixed memory leak by assuming that std::function will always heap allocate captured data. 8 meses atrás