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-
- // zlib open source license
- //
- // Copyright (c) 2017 to 2025 David Forsgren Piuva
- //
- // This software is provided 'as-is', without any express or implied
- // warranty. In no event will the authors be held liable for any damages
- // arising from the use of this software.
- //
- // Permission is granted to anyone to use this software for any purpose,
- // including commercial applications, and to alter it and redistribute it
- // freely, subject to the following restrictions:
- //
- // 1. The origin of this software must not be misrepresented; you must not
- // claim that you wrote the original software. If you use this software
- // in a product, an acknowledgment in the product documentation would be
- // appreciated but is not required.
- //
- // 2. Altered source versions must be plainly marked as such, and must not be
- // misrepresented as being the original software.
- //
- // 3. This notice may not be removed or altered from any source
- // distribution.
- #ifndef DFPSR_API_FILTER
- #define DFPSR_API_FILTER
- #include "../image/Image.h"
- #include <functional>
- namespace dsr {
- // Sampling modes
- enum class Sampler {
- Nearest, // Taking the nearest value to create square pixels.
- Linear // Taking a linear interpolation of the nearest pixels.
- };
- // Image resizing
- // Create a stretched version of the source image with the given dimensions and default RGBA pack order.
- OrderedImageRgbaU8 filter_resize(const ImageRgbaU8 &source, Sampler interpolation, int32_t newWidth, int32_t newHeight);
- AlignedImageU8 filter_resize(const ImageU8 &source, Sampler interpolation, int32_t newWidth, int32_t newHeight);
- // The nearest-neighbor resize used for up-scaling the window canvas.
- // The source image is scaled by pixelWidth and pixelHeight from the upper left corner.
- // If source is too small, transparent black pixels (0, 0, 0, 0) fills the outside.
- // If source is too large, partial pixels will be cropped away completely and replaced by the black border.
- // Letting the images have the same pack order and be aligned to 16-bytes will increase speed.
- void filter_blockMagnify(const ImageRgbaU8 &target, const ImageRgbaU8 &source, int pixelWidth, int pixelHeight);
- // Image generation and filtering
- // Create images from Lambda expressions when speed is not critical.
- // Capture images within [] and sample pixels from them using image_readPixel_border, image_readPixel_clamp and image_readPixel_tile.
- // Lambda expressions for generating integer images.
- using ImageGenRgbaU8 = std::function<ColorRgbaI32(int x, int y)>;
- using ImageGenI32 = std::function<int32_t(int x, int y)>; // Used for U8 and U16 images using different saturations.
- using ImageGenF32 = std::function<float(int x, int y)>;
- // In-place image generation to an existing image.
- // The pixel at the upper left corner gets (startX, startY) as x and y arguments to the function.
- void filter_mapRgbaU8(const ImageRgbaU8 target, const ImageGenRgbaU8& lambda, int startX = 0, int startY = 0);
- void filter_mapU8(const ImageU8 target, const ImageGenI32& lambda, int startX = 0, int startY = 0);
- void filter_mapU16(const ImageU16 target, const ImageGenI32& lambda, int startX = 0, int startY = 0);
- void filter_mapF32(const ImageF32 target, const ImageGenF32& lambda, int startX = 0, int startY = 0);
- // A simpler image generation that constructs the image as a result.
- // Example:
- // int width = 64;
- // int height = 64;
- // ImageRgbaU8 fadeImage = filter_generateRgbaU8(width, height, [](int x, int y)->ColorRgbaI32 {
- // return ColorRgbaI32(x * 4, y * 4, 0, 255);
- // });
- // ImageRgbaU8 brighterImage = filter_generateRgbaU8(width, height, [fadeImage](int x, int y)->ColorRgbaI32 {
- // ColorRgbaI32 source = image_readPixel_clamp(fadeImage, x, y);
- // return ColorRgbaI32(source.red * 2, source.green * 2, source.blue * 2, source.alpha);
- // });
- OrderedImageRgbaU8 filter_generateRgbaU8(int width, int height, const ImageGenRgbaU8& lambda, int startX = 0, int startY = 0);
- AlignedImageU8 filter_generateU8(int width, int height, const ImageGenI32& lambda, int startX = 0, int startY = 0);
- AlignedImageU16 filter_generateU16(int width, int height, const ImageGenI32& lambda, int startX = 0, int startY = 0);
- AlignedImageF32 filter_generateF32(int width, int height, const ImageGenF32& lambda, int startX = 0, int startY = 0);
- }
- #endif
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