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- // zlib open source license
- //
- // Copyright (c) 2018 to 2019 David Forsgren Piuva
- //
- // This software is provided 'as-is', without any express or implied
- // warranty. In no event will the authors be held liable for any damages
- // arising from the use of this software.
- //
- // Permission is granted to anyone to use this software for any purpose,
- // including commercial applications, and to alter it and redistribute it
- // freely, subject to the following restrictions:
- //
- // 1. The origin of this software must not be misrepresented; you must not
- // claim that you wrote the original software. If you use this software
- // in a product, an acknowledgment in the product documentation would be
- // appreciated but is not required.
- //
- // 2. Altered source versions must be plainly marked as such, and must not be
- // misrepresented as being the original software.
- //
- // 3. This notice may not be removed or altered from any source
- // distribution.
- #include "Button.h"
- #include <cmath>
- using namespace dsr;
- PERSISTENT_DEFINITION(Button)
- void Button::declareAttributes(StructureDefinition &target) const {
- VisualComponent::declareAttributes(target);
- target.declareAttribute(U"BackColor");
- target.declareAttribute(U"ForeColor");
- target.declareAttribute(U"Text");
- target.declareAttribute(U"Padding");
- target.declareAttribute(U"BackgroundClass");
- }
- Persistent* Button::findAttribute(const ReadableString &name) {
- if (string_caseInsensitiveMatch(name, U"Color") || string_caseInsensitiveMatch(name, U"BackColor")) {
- // The short Color alias refers to the back color in Buttons, because most buttons use black text.
- return &(this->backColor);
- } else if (string_caseInsensitiveMatch(name, U"ForeColor")) {
- return &(this->foreColor);
- } else if (string_caseInsensitiveMatch(name, U"Text")) {
- return &(this->text);
- } else if (string_caseInsensitiveMatch(name, U"Padding")) {
- return &(this->padding);
- } else if (string_caseInsensitiveMatch(name, U"Class") || string_caseInsensitiveMatch(name, U"BackgroundClass")) {
- return &(this->backgroundClass);
- } else {
- return VisualComponent::findAttribute(name);
- }
- }
- Button::Button() {}
- bool Button::isContainer() const {
- return false;
- }
- static OrderedImageRgbaU8 generateButtonImage(Button &button, MediaMethod imageGenerator, int pressed, int width, int height, ColorRgbI32 backColor, ColorRgbI32 foreColor, String text, RasterFont font) {
- // Create a scaled image
- OrderedImageRgbaU8 result;
- component_generateImage(button.getTheme(), imageGenerator, width, height, backColor.red, backColor.green, backColor.blue, pressed)(result);
- if (string_length(text) > 0) {
- int left = (image_getWidth(result) - font_getLineWidth(font, text)) / 2;
- int top = (image_getHeight(result) - font_getSize(font)) / 2;
- if (pressed) {
- top += 1;
- }
- font_printLine(result, font, text, IVector2D(left, top), ColorRgbaI32(foreColor, 255));
- }
- return result;
- }
- void Button::generateGraphics() {
- int width = this->location.width();
- int height = this->location.height();
- if (width < 1) { width = 1; }
- if (height < 1) { height = 1; }
- if (!this->hasImages) {
- completeAssets();
- this->imageUp = generateButtonImage(*this, this->button, 0, width, height, this->backColor.value, this->foreColor.value, this->text.value, this->font);
- this->imageDown = generateButtonImage(*this, this->button, 1, width, height, this->backColor.value, this->foreColor.value, this->text.value, this->font);
- this->hasImages = true;
- }
- }
- void Button::drawSelf(ImageRgbaU8& targetImage, const IRect &relativeLocation) {
- this->generateGraphics();
- if (this->background_filter == 1) {
- draw_alphaFilter(targetImage, (this->pressed && this->inside) ? this->imageDown : this->imageUp, relativeLocation.left(), relativeLocation.top());
- } else {
- draw_copy(targetImage, (this->pressed && this->inside) ? this->imageDown : this->imageUp, relativeLocation.left(), relativeLocation.top());
- }
- }
- void Button::receiveMouseEvent(const MouseEvent& event) {
- if (event.mouseEventType == MouseEventType::MouseDown) {
- this->pressed = true;
- } else if (this->pressed && event.mouseEventType == MouseEventType::MouseUp) {
- this->pressed = false;
- if (this->inside) {
- this->callback_pressedEvent();
- }
- }
- this->inside = this->pointIsInside(event.position);
- VisualComponent::receiveMouseEvent(event);
- }
- bool Button::pointIsInside(const IVector2D& pixelPosition) {
- this->generateGraphics();
- // Get the point relative to the component instead of its direct container
- IVector2D localPoint = pixelPosition - this->location.upperLeft();
- // Sample opacity at the location
- return image_readPixel_border(this->imageUp, localPoint.x, localPoint.y).alpha > 127;
- }
- void Button::loadTheme(const VisualTheme &theme) {
- this->finalBackgroundClass = theme_selectClass(theme, this->backgroundClass.value, U"Button");
- this->button = theme_getScalableImage(theme, this->finalBackgroundClass);
- this->background_filter = theme_getInteger(theme, this->finalBackgroundClass, U"Filter", 0);
- }
- void Button::changedTheme(VisualTheme newTheme) {
- this->loadTheme(newTheme);
- this->hasImages = false;
- }
- void Button::completeAssets() {
- if (this->button.methodIndex == -1) {
- this->loadTheme(theme_getDefault());
- }
- if (this->font.isNull()) {
- this->font = font_getDefault();
- }
- }
- void Button::changedLocation(const IRect &oldLocation, const IRect &newLocation) {
- // If the component has changed dimensions then redraw the image
- if (oldLocation.size() != newLocation.size()) {
- this->hasImages = false;
- }
- }
- void Button::changedAttribute(const ReadableString &name) {
- if (string_caseInsensitiveMatch(name, U"BackgroundClass")) {
- // Update from the theme if the theme class has changed.
- this->changedTheme(this->getTheme());
- } else if (!string_caseInsensitiveMatch(name, U"Visible")) {
- this->hasImages = false;
- }
- VisualComponent::changedAttribute(name);
- }
- IVector2D Button::getDesiredDimensions() {
- this->completeAssets();
- int sizeAdder = this->padding.value * 2;
- return IVector2D(font_getLineWidth(this->font, this->text.value) + sizeAdder, font_getSize(this->font) + sizeAdder);
- }
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