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- // zlib open source license
- //
- // Copyright (c) 2020 David Forsgren Piuva
- //
- // This software is provided 'as-is', without any express or implied
- // warranty. In no event will the authors be held liable for any damages
- // arising from the use of this software.
- //
- // Permission is granted to anyone to use this software for any purpose,
- // including commercial applications, and to alter it and redistribute it
- // freely, subject to the following restrictions:
- //
- // 1. The origin of this software must not be misrepresented; you must not
- // claim that you wrote the original software. If you use this software
- // in a product, an acknowledgment in the product documentation would be
- // appreciated but is not required.
- //
- // 2. Altered source versions must be plainly marked as such, and must not be
- // misrepresented as being the original software.
- //
- // 3. This notice may not be removed or altered from any source
- // distribution.
- #include "Label.h"
- #include <cmath>
- using namespace dsr;
- PERSISTENT_DEFINITION(Label)
- void Label::declareAttributes(StructureDefinition &target) const {
- VisualComponent::declareAttributes(target);
- target.declareAttribute(U"Color");
- target.declareAttribute(U"Opacity");
- target.declareAttribute(U"Text");
- target.declareAttribute(U"Padding");
- }
- Persistent* Label::findAttribute(const ReadableString &name) {
- if (string_caseInsensitiveMatch(name, U"Color") || string_caseInsensitiveMatch(name, U"ForeColor")) {
- // Both color and forecolor is accepted as names for the text color, because labels have no background.
- return &(this->color);
- } else if (string_caseInsensitiveMatch(name, U"Opacity")) {
- return &(this->opacity);
- } else if (string_caseInsensitiveMatch(name, U"Text")) {
- return &(this->text);
- } else if (string_caseInsensitiveMatch(name, U"Padding")) {
- return &(this->padding);
- } else {
- return VisualComponent::findAttribute(name);
- }
- }
- Label::Label() {}
- bool Label::isContainer() const {
- return false;
- }
- void Label::drawSelf(ImageRgbaU8& targetImage, const IRect &relativeLocation) {
- completeAssets();
- if (string_length(this->text.value) > 0) {
- // Uncomment to draw a white background for debugging
- //draw_rectangle(targetImage, relativeLocation, ColorRgbaI32(255, 255, 255, 255));
- // Print the text directly each time without buffering, because the biggest cost is to fill pixels
- font_printMultiLine(targetImage, this->font, this->text.value, relativeLocation, ColorRgbaI32(this->color.value, this->opacity.value));
- }
- }
- bool Label::pointIsInside(const IVector2D& pixelPosition) {
- // Labels are not clickable, because they have no clearly defined border drawn
- return false;
- }
- void Label::completeAssets() {
- if (this->font.isNull()) {
- this->font = font_getDefault();
- }
- }
- IVector2D Label::getDesiredDimensions() {
- this->completeAssets();
- int sizeAdder = this->padding.value * 2;
- return IVector2D(font_getLineWidth(this->font, this->text.value) + sizeAdder, font_getSize(this->font) + sizeAdder);
- }
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