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-
- // zlib open source license
- //
- // Copyright (c) 2018 to 2019 David Forsgren Piuva
- //
- // This software is provided 'as-is', without any express or implied
- // warranty. In no event will the authors be held liable for any damages
- // arising from the use of this software.
- //
- // Permission is granted to anyone to use this software for any purpose,
- // including commercial applications, and to alter it and redistribute it
- // freely, subject to the following restrictions:
- //
- // 1. The origin of this software must not be misrepresented; you must not
- // claim that you wrote the original software. If you use this software
- // in a product, an acknowledgment in the product documentation would be
- // appreciated but is not required.
- //
- // 2. Altered source versions must be plainly marked as such, and must not be
- // misrepresented as being the original software.
- //
- // 3. This notice may not be removed or altered from any source
- // distribution.
- #ifndef DFPSR_COLLECTION_ARRAY
- #define DFPSR_COLLECTION_ARRAY
- #include <stdint.h>
- namespace dsr {
- // Inlined Boundchecks.h
- void nonZeroLengthCheck(int64_t length, const char* property);
- void baseZeroBoundCheck(int64_t index, int64_t length, const char* property);
- // The simplest possible automatically deallocating array with bound checks.
- // Indices use signed indices, which can be used directly from high-level algorithms.
- // Because std::vector is a list of members, not a fixed size array of values.
- // Using a list instead of an array makes the code both dangerous and unreadable.
- // Using unsigned indices will either force dangerous casting from signed, or prevent
- // the ability to loop backwards without crashing when the x < 0u criteria cannot be met.
- template <typename T>
- class Array {
- private:
- const int32_t elementCount;
- T *elements = nullptr;
- public:
- // Constructor
- Array(const int32_t newLength, const T& defaultValue)
- : elementCount(newLength) {
- nonZeroLengthCheck(newLength, "New array length");
- this->elements = new T[newLength];
- for (int32_t index = 0; index < newLength; index++) {
- this->elements[index] = defaultValue;
- }
- }
- // No implicit copies, only pass by reference
- Array(const Array&) = delete;
- Array& operator=(const Array&) = delete;
- // Destructor
- ~Array() { delete[] this->elements; }
- // Element access
- T& operator[] (const int32_t index) {
- baseZeroBoundCheck(index, this->length(), "Array index");
- return this->elements[index];
- }
- const T& operator[] (const int32_t index) const {
- baseZeroBoundCheck(index, this->length(), "Array index");
- return this->elements[index];
- }
- int32_t length() const {
- return this->elementCount;
- }
- };
- }
- #endif
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