Label.h 2.0 KB

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  1. // zlib open source license
  2. //
  3. // Copyright (c) 2020 David Forsgren Piuva
  4. //
  5. // This software is provided 'as-is', without any express or implied
  6. // warranty. In no event will the authors be held liable for any damages
  7. // arising from the use of this software.
  8. //
  9. // Permission is granted to anyone to use this software for any purpose,
  10. // including commercial applications, and to alter it and redistribute it
  11. // freely, subject to the following restrictions:
  12. //
  13. // 1. The origin of this software must not be misrepresented; you must not
  14. // claim that you wrote the original software. If you use this software
  15. // in a product, an acknowledgment in the product documentation would be
  16. // appreciated but is not required.
  17. //
  18. // 2. Altered source versions must be plainly marked as such, and must not be
  19. // misrepresented as being the original software.
  20. //
  21. // 3. This notice may not be removed or altered from any source
  22. // distribution.
  23. #ifndef DFPSR_GUI_COMPONENT_LABEL
  24. #define DFPSR_GUI_COMPONENT_LABEL
  25. #include "../VisualComponent.h"
  26. #include "../../api/fontAPI.h"
  27. namespace dsr {
  28. class Label : public VisualComponent {
  29. PERSISTENT_DECLARATION(Label)
  30. public:
  31. // Attributes
  32. PersistentColor color;
  33. // TODO: Why is "PersistentInteger opacity(255);" not recognizing the constructor?
  34. PersistentInteger opacity = PersistentInteger(255); // 0 is fully invisible, 255 is fully opaque
  35. PersistentString text;
  36. // Attribute access
  37. void declareAttributes(StructureDefinition &target) const override;
  38. Persistent* findAttribute(const ReadableString &name) override;
  39. private:
  40. // Temporary
  41. bool pressed = false;
  42. bool inside = false;
  43. // Given from the style
  44. RasterFont font;
  45. void completeAssets();
  46. public:
  47. Label();
  48. public:
  49. bool isContainer() const override;
  50. void drawSelf(ImageRgbaU8& targetImage, const IRect &relativeLocation) override;
  51. bool pointIsInside(const IVector2D& pixelPosition) override;
  52. };
  53. }
  54. #endif