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- // zlib open source license
- //
- // Copyright (c) 2018 to 2019 David Forsgren Piuva
- //
- // This software is provided 'as-is', without any express or implied
- // warranty. In no event will the authors be held liable for any damages
- // arising from the use of this software.
- //
- // Permission is granted to anyone to use this software for any purpose,
- // including commercial applications, and to alter it and redistribute it
- // freely, subject to the following restrictions:
- //
- // 1. The origin of this software must not be misrepresented; you must not
- // claim that you wrote the original software. If you use this software
- // in a product, an acknowledgment in the product documentation would be
- // appreciated but is not required.
- //
- // 2. Altered source versions must be plainly marked as such, and must not be
- // misrepresented as being the original software.
- //
- // 3. This notice may not be removed or altered from any source
- // distribution.
- #include "Color.h"
- using namespace dsr;
- ColorRgbI32 ColorRgbI32::saturate() const {
- int32_t red = this->red;
- int32_t green = this->green;
- int32_t blue = this->blue;
- if (red < 0) { red = 0; }
- if (red > 255) { red = 255; }
- if (green < 0) { green = 0; }
- if (green > 255) { green = 255; }
- if (blue < 0) { blue = 0; }
- if (blue > 255) { blue = 255; }
- return ColorRgbI32(red, green, blue);
- }
- ColorRgbI32 ColorRgbI32::mix(const ColorRgbI32& colorA, const ColorRgbI32& colorB, float weight) {
- float invWeight = 1.0f - weight;
- return (colorA * invWeight) + (colorB * weight);
- }
- ColorRgbI32::ColorRgbI32(const ReadableString &content) : red(0), green(0), blue(0) {
- int givenChannels = 0;
- string_split_callback([this, &givenChannels](ReadableString channelValue) {
- if (givenChannels == 0) {
- this->red = string_toInteger(channelValue);
- } else if (givenChannels == 1) {
- this->green = string_toInteger(channelValue);
- } else if (givenChannels == 2) {
- this->blue = string_toInteger(channelValue);
- }
- givenChannels++;
- }, content, U',');
- }
- ColorRgbaI32 ColorRgbaI32::saturate() const {
- int32_t red = this->red;
- int32_t green = this->green;
- int32_t blue = this->blue;
- int32_t alpha = this->alpha;
- if (red < 0) { red = 0; }
- if (red > 255) { red = 255; }
- if (green < 0) { green = 0; }
- if (green > 255) { green = 255; }
- if (blue < 0) { blue = 0; }
- if (blue > 255) { blue = 255; }
- if (alpha < 0) { alpha = 0; }
- if (alpha > 255) { alpha = 255; }
- return ColorRgbaI32(red, green, blue, alpha);
- }
- ColorRgbaI32 ColorRgbaI32::mix(const ColorRgbaI32& colorA, const ColorRgbaI32& colorB, float weight) {
- float invWeight = 1.0f - weight;
- return (colorA * invWeight) + (colorB * weight);
- }
- ColorRgbaI32::ColorRgbaI32(const ReadableString &content) : red(0), green(0), blue(0), alpha(255) {
- int givenChannels = 0;
- string_split_callback([this, &givenChannels](ReadableString channelValue) {
- if (givenChannels == 0) {
- this->red = string_toInteger(channelValue);
- } else if (givenChannels == 1) {
- this->green = string_toInteger(channelValue);
- } else if (givenChannels == 2) {
- this->blue = string_toInteger(channelValue);
- } else if (givenChannels == 3) {
- this->alpha = string_toInteger(channelValue);
- }
- givenChannels++;
- }, content, U',');
- }
- String& dsr::string_toStreamIndented(String& target, const ColorRgbI32& source, const ReadableString& indentation) {
- string_append(target, indentation, source.red, U",", source.green, U",", source.blue);
- return target;
- }
- String& dsr::string_toStreamIndented(String& target, const ColorRgbaI32& source, const ReadableString& indentation) {
- string_append(target, indentation, source.red, U",", source.green, U",", source.blue, U",", source.alpha);
- return target;
- }
- String& dsr::string_toStreamIndented(String& target, const Color4xU8& source, const ReadableString& indentation) {
- string_append(target, indentation, source.channels[0], U",", source.channels[1], U",", source.channels[2], U",", source.channels[3]);
- return target;
- }
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