| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293 |
- // zlib open source license
- //
- // Copyright (c) 2018 to 2023 David Forsgren Piuva
- //
- // This software is provided 'as-is', without any express or implied
- // warranty. In no event will the authors be held liable for any damages
- // arising from the use of this software.
- //
- // Permission is granted to anyone to use this software for any purpose,
- // including commercial applications, and to alter it and redistribute it
- // freely, subject to the following restrictions:
- //
- // 1. The origin of this software must not be misrepresented; you must not
- // claim that you wrote the original software. If you use this software
- // in a product, an acknowledgment in the product documentation would be
- // appreciated but is not required.
- //
- // 2. Altered source versions must be plainly marked as such, and must not be
- // misrepresented as being the original software.
- //
- // 3. This notice may not be removed or altered from any source
- // distribution.
- #ifndef DFPSR_GUI_COMPONENT_MENU
- #define DFPSR_GUI_COMPONENT_MENU
- #include "../VisualComponent.h"
- #include "../../../api/fontAPI.h"
- namespace dsr {
- class Menu : public VisualComponent {
- PERSISTENT_DECLARATION(Menu)
- public:
- // Attributes
- PersistentColor backColor = PersistentColor(130, 130, 130);
- PersistentColor foreColor = PersistentColor(0, 0, 0);
- // The text to display for the head that is directly interacted with.
- PersistentString text;
- // Name of theme class used to draw the background of the head.
- // "MenuTop" is used if listClass is empty or not found, and the menu is not directly within another menu.
- // "MenuSub" is used if listClass is empty or not found, and the menu is a direct child of another menu.
- PersistentString headClass;
- // Name of theme class used to draw the background of the drop-down list.
- // "MenuList" is used if listClass is empty or not found.
- PersistentString listClass;
- PersistentInteger padding = PersistentInteger(4); // Empty space around child components and its own text.
- PersistentInteger spacing = PersistentInteger(2); // Empty space between child components.
- void declareAttributes(StructureDefinition &target) const override;
- Persistent* findAttribute(const ReadableString &name) override;
- private:
- void loadTheme(const VisualTheme &theme);
- void completeAssets();
- void generateGraphics();
- void generateBackground();
- MediaMethod headImageMethod, listBackgroundImageMethod;
- OrderedImageRgbaU8 headImage, listBackgroundImage;
- ComponentState headStateListenerMask; // Bit-mask telling which state bits are requested as input arguments to headImageMethod.
- RasterFont font;
- bool subMenu = false;
- IRect overlayLocation; // Relative to the parent's location, just like its own location
- bool pressed = false;
- // Settings fetched from the theme
- String finalHeadClass; // The selected HeadClass/Class from layout settings or the component's default theme class "MenuTop" or "MenuSub" based on ownership.
- String finalListClass; // The selected ListClass from layout settings or the component's default theme class "MenuList".
- int menuHead_filter = 0; // 0 for solid, 1 for alpha filter.
- int menuList_filter = 0; // 0 for solid, 1 for alpha filter.
- public:
- Menu();
- public:
- bool isContainer() const override;
- void drawSelf(ImageRgbaU8& targetImage, const IRect &relativeLocation) override;
- void drawOverlay(ImageRgbaU8& targetImage, const IVector2D &absoluteOffset) override;
- void changedTheme(VisualTheme newTheme) override;
- void changedLocation(const IRect &oldLocation, const IRect &newLocation) override;
- void changedAttribute(const ReadableString &name) override;
- void updateLocationEvent(const IRect& oldLocation, const IRect& newLocation) override;
- void receiveMouseEvent(const MouseEvent& event) override;
- IVector2D getDesiredDimensions() override;
- bool managesChildren() override;
- public:
- // Helper functions for decorations.
- bool hasArrow();
- // Helper functions for overlay projecting components.
- void createOverlay();
- void updateStateEvent(ComponentState oldState, ComponentState newState) override;
- bool pointIsInsideOfOverlay(const IVector2D& pixelPosition) override;
- };
- }
- #endif
|