David Piuva a03470fb3b Made a faster low-detailed barrel model for real-time rendering. %!s(int64=5) %!d(string=hai) anos
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media a03470fb3b Made a faster low-detailed barrel model for real-time rendering. %!s(int64=5) %!d(string=hai) anos
sprite 0bea239829 Improved color stability by clamping vertex weights in dense rendering. %!s(int64=5) %!d(string=hai) anos
build.sh 0fe822c9cc Placed script arguments in strings to handle grouped arguments. %!s(int64=5) %!d(string=hai) anos
main.cpp 3c4e7bc569 Beginning of public version history. %!s(int64=6) %!d(string=hai) anos
sandbox.cpp a03470fb3b Made a faster low-detailed barrel model for real-time rendering. %!s(int64=5) %!d(string=hai) anos
tool.cpp 7a067f7118 Made it possible to mix deep sprites with freely rotated dynamic models. %!s(int64=5) %!d(string=hai) anos