David Piuva cb922b05b8 Using the new allocator in Array and Field collections. 9 bulan lalu
..
DFPSR cb922b05b8 Using the new allocator in Array and Field collections. 9 bulan lalu
SDK 8ba2e9c9de Moved lots of code into an implementation folder. 10 bulan lalu
soundManagers 8ba2e9c9de Moved lots of code into an implementation folder. 10 bulan lalu
templates 5a2eee2f5f Replaced std::shared_ptr with dsr::Handle and introduced textures as separate types. 10 bulan lalu
test cb922b05b8 Using the new allocator in Array and Field collections. 9 bulan lalu
tools 1820957a95 Noticed that cached file analysis forgot to push new results in the Builder build system. 9 bulan lalu
windowManagers 8ba2e9c9de Moved lots of code into an implementation folder. 10 bulan lalu
README.md 321fddf72b Getting cache line width using system APIs. 10 bulan lalu
check.sh 15d1526231 Cleaned up the code a bit using cppcheck. 10 bulan lalu

README.md

Source folder

The source folder contains the framework, system dependent backends, code examples and tools.

System dependent code

Some of the code depends on different hardware and operating systems to abstract them away.

  • Source/DFPSR/api/fileAPI: The file API is implemented to hande file access on different operating systems.

  • Source/DFPSR/base/simd.h: The simd.h header is a SIMD abstraction layer that works without SIMD but can become faster for specific processor architectures by implementing the features.

  • Source/DFPSR/base/heap.cpp: The getCacheLineSize function depends on the operating system to get the cache line width for memory alignment, because aligning with cache lines is needed for thread safety and getting cache line width directly from hardware would require contemporary inline assembler hacks that will not work for future generations of hardware.

  • Source/windowManagers: Contains the integrations for displaying graphics and getting mouse and keyboard input on specific operating systems. These are selected based on the operating system in Source/DFPSR/DFPSR.DsrHead

  • Source/soundManagers: Contains the integrations for sound on specific operating systems. These are selected based on the operating system in Source/DFPSR/DFPSR.DsrHead