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- #!/bin/bash
- # Local build settings that should be configured before building for the first time.
- # Make sure to erase all objects in the temporary folder before changing compiler.
- # Select build method. (Not generating a script requires having the full path of the compiler.)
- #GENERATE_SCRIPT="Yes"
- GENERATE_SCRIPT="No"
- # Change TEMPORARY_FOLDER if you do not want to recompile everything after each reboot.
- TEMPORARY_FOLDER="/tmp"
- COMPILER_NAME="g++"
- # Find the compiler.
- CPP_COMPILER_PATH=$(which "${COMPILER_NAME}")
- if [ -n "$CPP_COMPILER_PATH" ]; then
- echo "Found ${COMPILER_NAME} at ${CPP_COMPILER_PATH}."
- else
- echo "Could not find ${COMPILER_NAME}."
- exit 1
- fi
- # Get the script's folder.
- BUILDER_FOLDER=$(dirname "$0")
- echo "BUILDER_FOLDER = ${BUILDER_FOLDER}"
- # Ask for permission to access the temporary folder.
- if ! ( [ -d "${TEMPORARY_FOLDER}" ] && [ -r "${TEMPORARY_FOLDER}" ] && [ -w "${TEMPORARY_FOLDER}" ] && [ -x "${TEMPORARY_FOLDER}" ] ); then
- echo "Can not access the ${TEMPORARY_FOLDER} folder."
- TEMPORARY_FOLDER="${BUILDER_FOLDER}/temporary"
- mkdir "${TEMPORARY_FOLDER}"
- if ! ( [ -d "${TEMPORARY_FOLDER}" ] && [ -r "${TEMPORARY_FOLDER}" ] && [ -w "${TEMPORARY_FOLDER}" ] && [ -x "${TEMPORARY_FOLDER}" ] ); then
- echo "Failed not create a new folder at ${TEMPORARY_FOLDER}, aborting!"
- exit 1
- else
- echo "Got read, write and execution rights to the ${TEMPORARY_FOLDER} folder, so we can use it to store temporary files."
- fi
- else
- echo "Got read, write and execution rights to the ${TEMPORARY_FOLDER} folder, so we can use it to store temporary files."
- fi
- # Using buildProject.sh
- # $1 must be the *.DsrProj path, which is relative to the caller location.
- # $2... are variable assignments sent as input to the given project file.
- echo "Running buildProject.sh $@"
- # Get the build system's folder, where the build system is located
- BUILDER_FOLDER=`dirname "$(realpath $0)"`
- echo "BUILDER_FOLDER = ${BUILDER_FOLDER}"
- BUILDER_EXECUTABLE="${BUILDER_FOLDER}/builder"
- echo "BUILDER_EXECUTABLE = ${BUILDER_EXECUTABLE}"
- # Check if the build system is compiled
- if [ -e "${BUILDER_EXECUTABLE}" ]; then
- echo "Found the build system's binary."
- else
- echo "Building the Builder build system for first time use."
- LIBRARY_PATH="$(realpath ${BUILDER_FOLDER}/../../DFPSR)"
- SOURCE_CODE="${BUILDER_FOLDER}/code/main.cpp ${BUILDER_FOLDER}/code/Machine.cpp ${BUILDER_FOLDER}/code/generator.cpp ${BUILDER_FOLDER}/code/analyzer.cpp ${BUILDER_FOLDER}/code/expression.cpp ${LIBRARY_PATH}/collection/collections.cpp ${LIBRARY_PATH}/api/fileAPI.cpp ${LIBRARY_PATH}/api/bufferAPI.cpp ${LIBRARY_PATH}/api/stringAPI.cpp ${LIBRARY_PATH}/api/timeAPI.cpp ${LIBRARY_PATH}/base/SafePointer.cpp ${LIBRARY_PATH}/base/virtualStack.cpp ${LIBRARY_PATH}/base/heap.cpp"
- "${CPP_COMPILER_PATH}" -o "${BUILDER_EXECUTABLE}" ${SOURCE_CODE} -std=c++14 -lstdc++
- if [ $? -eq 0 ]; then
- echo "Completed building the Builder build system."
- else
- echo "Failed building the Builder build system, which is needed to build your project!"
- exit 1
- fi
- fi
- chmod +x "${BUILDER_EXECUTABLE}"
- if [ "$GENERATE_SCRIPT" == "Yes" ]; then
- # Calling the build system with a script path will generate it with compiling and linking commands before executing the result.
- # Useful for debugging the output when something goes wrong.
- SCRIPT_PATH="${TEMPORARY_FOLDER}/dfpsr_compile.sh"
- echo "Generating ${SCRIPT_PATH} from $1"
- if [ -e "${SCRIPT_PATH}" ]; then
- rm "${SCRIPT_PATH}"
- fi
- "${BUILDER_EXECUTABLE}" "${SCRIPT_PATH}" "$@" "Compiler=${CPP_COMPILER_PATH}";
- if [ -e "${SCRIPT_PATH}" ]; then
- echo "Giving execution permission to ${SCRIPT_PATH}"
- chmod +x "${SCRIPT_PATH}"
- echo "Running ${SCRIPT_PATH}"
- "${SCRIPT_PATH}"
- fi
- else
- # Calling the build system with only the temporary folder will call the compiler directly from the build system.
- # A simpler solution that works with just a single line, once the build system itself has been compiled.
- echo "Generating objects to ${TEMPORARY_FOLDER} from $1"
- "${BUILDER_EXECUTABLE}" "${TEMPORARY_FOLDER}" "$@" "Compiler=${CPP_COMPILER_PATH}";
- if [ $? -eq 0 ]; then
- echo "Finished building."
- else
- echo "Failed building the project!"
- exit 1
- fi
- fi
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