David Piuva 2966b6cfd7 Fixed lots of "" string literals that should have been U"" Unicode literals, by temporarily disabling the implicit type conversion. 7 hours ago
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DFPSR 2966b6cfd7 Fixed lots of "" string literals that should have been U"" Unicode literals, by temporarily disabling the implicit type conversion. 6 hours ago
SDK 2966b6cfd7 Fixed lots of "" string literals that should have been U"" Unicode literals, by temporarily disabling the implicit type conversion. 6 hours ago
soundManagers 73ed86cc59 Removed unused variable from AlsaSound.cpp. 9 months ago
templates 671cd45c4e Simplified build wrappers for template projects. 8 months ago
test d3aecccfb7 Replaced " to " with ".." for character ranges, because forgetting conversion to " TO " was the most common error when tests failed. 1 month ago
tools 11a84ab32c Replaced int with int32_t and made some declarations static. 6 days ago
windowManagers af922b5b4e Fixed contradictory type from automatic text replacement in X11 wrapper. 6 days ago
README.md 321fddf72b Getting cache line width using system APIs. 1 year ago
check.sh 15d1526231 Cleaned up the code a bit using cppcheck. 11 months ago

README.md

Source folder

The source folder contains the framework, system dependent backends, code examples and tools.

System dependent code

Some of the code depends on different hardware and operating systems to abstract them away.

  • Source/DFPSR/api/fileAPI: The file API is implemented to hande file access on different operating systems.

  • Source/DFPSR/base/simd.h: The simd.h header is a SIMD abstraction layer that works without SIMD but can become faster for specific processor architectures by implementing the features.

  • Source/DFPSR/base/heap.cpp: The getCacheLineSize function depends on the operating system to get the cache line width for memory alignment, because aligning with cache lines is needed for thread safety and getting cache line width directly from hardware would require contemporary inline assembler hacks that will not work for future generations of hardware.

  • Source/windowManagers: Contains the integrations for displaying graphics and getting mouse and keyboard input on specific operating systems. These are selected based on the operating system in Source/DFPSR/DFPSR.DsrHead

  • Source/soundManagers: Contains the integrations for sound on specific operating systems. These are selected based on the operating system in Source/DFPSR/DFPSR.DsrHead