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.ini
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3c4e7bc569
Beginning of public version history.
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6 years ago |
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.png
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3c4e7bc569
Beginning of public version history.
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6 years ago |
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Character_Mage.ini
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26f83d8722
Inconsistent naming of the Sandbox/sandbox exexutable caused the sprite rendering script to fail when compiling with the new build system.
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2 years ago |
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Character_Mage.png
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48c41b23b6
Implemented a simpler rasterization algorithm for dense models.
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5 years ago |
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Floor.ini
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26f83d8722
Inconsistent naming of the Sandbox/sandbox exexutable caused the sprite rendering script to fail when compiling with the new build system.
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2 years ago |
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Floor.png
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48c41b23b6
Implemented a simpler rasterization algorithm for dense models.
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5 years ago |
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Pillar.ini
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26f83d8722
Inconsistent naming of the Sandbox/sandbox exexutable caused the sprite rendering script to fail when compiling with the new build system.
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2 years ago |
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Pillar.png
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3c4e7bc569
Beginning of public version history.
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6 years ago |
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WoodenBarrel.ini
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26f83d8722
Inconsistent naming of the Sandbox/sandbox exexutable caused the sprite rendering script to fail when compiling with the new build system.
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2 years ago |
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WoodenBarrel.png
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48c41b23b6
Implemented a simpler rasterization algorithm for dense models.
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5 years ago |
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WoodenFence.ini
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26f83d8722
Inconsistent naming of the Sandbox/sandbox exexutable caused the sprite rendering script to fail when compiling with the new build system.
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2 years ago |
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WoodenFence.png
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48c41b23b6
Implemented a simpler rasterization algorithm for dense models.
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5 years ago |
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WoodenFloor.ini
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26f83d8722
Inconsistent naming of the Sandbox/sandbox exexutable caused the sprite rendering script to fail when compiling with the new build system.
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2 years ago |
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WoodenFloor.png
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48c41b23b6
Implemented a simpler rasterization algorithm for dense models.
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5 years ago |