Commit History

Author SHA1 Message Date
  angel 29eaf339fc Added texture mapping. 7 years ago
  angel 3d4bdf058d Separated model matrix, added correct specular shading. Fixed normals. 7 years ago
  angel 32bc40212f Added Frustrum Culling. 7 years ago
  angel aea3239e58 Refactored vector class into template. 7 years ago
  angel ca37a66b68 Cleaned up every file and added comments. 7 years ago
  angel d15b268500 Rewrote parser for OBJ files. 7 years ago
  angel 4ed7171407 Flat Shading working using the current shader model. 7 years ago
  angel c93d8001c0 Finished refactor. 7 years ago
  angel 9c615433cb Refactoring save point, made program 3x faster. 7 years ago
  angel f52fc2a64b Starting big engine refactor. Placing revert point. 7 years ago
  angel 609268c8cf Added projection matrix and modified rasterizer. 7 years ago
  angel 9f22b0090a Added view transformation matrix. 7 years ago
  angel d606425999 Fixed slow rasterizer. 7 years ago
  angel 60d6a388b1 First Naive implementation of line drawing. 7 years ago
  angel 1cec144f26 Added model class, implemented vertex rasterizing. 7 years ago