Commit History

Autor SHA1 Mensaxe Data
  angel 3d4bdf058d Separated model matrix, added correct specular shading. Fixed normals. %!s(int64=7) %!d(string=hai) anos
  angel ca37a66b68 Cleaned up every file and added comments. %!s(int64=7) %!d(string=hai) anos
  angel 4ed7171407 Flat Shading working using the current shader model. %!s(int64=7) %!d(string=hai) anos
  angel c93d8001c0 Finished refactor. %!s(int64=7) %!d(string=hai) anos
  angel 9c615433cb Refactoring save point, made program 3x faster. %!s(int64=7) %!d(string=hai) anos
  angel f52fc2a64b Starting big engine refactor. Placing revert point. %!s(int64=7) %!d(string=hai) anos
  angel dcc207bc6e Patched interpolation , still need better fix. %!s(int64=7) %!d(string=hai) anos
  angel befb4ff26f Fixed pointer issue on buffers. %!s(int64=7) %!d(string=hai) anos
  angel 727fcf273c Implemented a z-buffer %!s(int64=7) %!d(string=hai) anos
  angel 134acfec68 Added backface culling %!s(int64=7) %!d(string=hai) anos
  angel 90b96631b8 Added Triangle Rasterizer. %!s(int64=7) %!d(string=hai) anos
  angel 5d7ab200ae Refactored rendering to occur in a more logical fashion. %!s(int64=7) %!d(string=hai) anos
  angel 9f22b0090a Added view transformation matrix. %!s(int64=7) %!d(string=hai) anos
  angel 3dd7b80af8 Added quick vertex modification. %!s(int64=7) %!d(string=hai) anos
  angel 1cec144f26 Added model class, implemented vertex rasterizing. %!s(int64=7) %!d(string=hai) anos
  angel 2c34e1cf3e Added rudimentary .obj parsing %!s(int64=7) %!d(string=hai) anos
  angel d651e1f957 Cleaned up code a bit %!s(int64=7) %!d(string=hai) anos
  angel fa70d63c8e Restructured project into classes and refactored all functions. %!s(int64=7) %!d(string=hai) anos