Cronologia Commit

Autore SHA1 Messaggio Data
  angel 06554eb789 Added different textures and meshes per scene. 7 anni fa
  angel 1bff4e98ce Added comments and annotations to all of the engine 7 anni fa
  angel 8d6c9b1307 Added multiple objects. 7 anni fa
  angel 2e8bd0b215 Added PBR. 7 anni fa
  angel 3bed31ab70 Implemented scene switching and new naming convention 7 anni fa
  angel 4264c4fca7 Implemented Bump Mapping shader. 7 anni fa
  angel 3dbba99361 Added gamma coirrection, working on bump mapping. 7 anni fa
  angel 29eaf339fc Added texture mapping. 7 anni fa
  angel 3d4bdf058d Separated model matrix, added correct specular shading. Fixed normals. 7 anni fa
  angel 32bc40212f Added Frustrum Culling. 7 anni fa
  angel ca37a66b68 Cleaned up every file and added comments. 7 anni fa
  angel d15b268500 Rewrote parser for OBJ files. 7 anni fa
  angel 4ed7171407 Flat Shading working using the current shader model. 7 anni fa
  angel c93d8001c0 Finished refactor. 7 anni fa
  angel 9c615433cb Refactoring save point, made program 3x faster. 7 anni fa
  angel f52fc2a64b Starting big engine refactor. Placing revert point. 7 anni fa
  angel 9f22b0090a Added view transformation matrix. 7 anni fa
  angel d606425999 Fixed slow rasterizer. 7 anni fa
  angel 60d6a388b1 First Naive implementation of line drawing. 7 anni fa
  angel 1cec144f26 Added model class, implemented vertex rasterizing. 7 anni fa