Commit History

Author SHA1 Message Date
  angel 1bff4e98ce Added comments and annotations to all of the engine 7 years ago
  angel 8ad03b3a49 Optimizations and change of compiler. 7 years ago
  angel f7baeb9a0f Added camera controls and some optimizations. 7 years ago
  angel 3dbba99361 Added gamma coirrection, working on bump mapping. 7 years ago
  angel 26ed6488ad Revert point before refactor. 7 years ago
  angel 3d4bdf058d Separated model matrix, added correct specular shading. Fixed normals. 7 years ago
  angel e9162882e0 Added specular and ambient lighting. 7 years ago
  angel b8d7094c9e Fixed pixel inaccuracies in rasterizer. 7 years ago
  angel 54184549cb Refactored barycentric coordinates. 7 years ago
  angel aea3239e58 Refactored vector class into template. 7 years ago
  angel ca37a66b68 Cleaned up every file and added comments. 7 years ago
  angel 4ed7171407 Flat Shading working using the current shader model. 7 years ago
  angel c93d8001c0 Finished refactor. 7 years ago
  angel 9c615433cb Refactoring save point, made program 3x faster. 7 years ago
  angel befb4ff26f Fixed pointer issue on buffers. 7 years ago
  angel 727fcf273c Implemented a z-buffer 7 years ago
  angel 134acfec68 Added backface culling 7 years ago
  angel 90b96631b8 Added Triangle Rasterizer. 7 years ago
  angel 5d7ab200ae Refactored rendering to occur in a more logical fashion. 7 years ago
  angel 60d6a388b1 First Naive implementation of line drawing. 7 years ago
  angel 1cec144f26 Added model class, implemented vertex rasterizing. 7 years ago
  angel d651e1f957 Cleaned up code a bit 7 years ago