Commit History

Author SHA1 Message Date
  angel ce1941c0e4 Added test scenes. 7 years ago
  angel 1bff4e98ce Added comments and annotations to all of the engine 7 years ago
  angel 86605daeae Naive SIMD 7 years ago
  angel 8ad03b3a49 Optimizations and change of compiler. 7 years ago
  angel f7baeb9a0f Added camera controls and some optimizations. 7 years ago
  angel d699646546 Fix lighting bug and enabled multiple lights in scene. 7 years ago
  angel 7294be0d0d Latest changes to attempt a fix for lighting bug. 7 years ago
  angel d8f85eef95 Halfway through adding multiple light sources. 7 years ago
  angel 99d1c6d4ae Added texture filtering but disabled it for now for FPS reasons. 7 years ago
  angel 2e8bd0b215 Added PBR. 7 years ago
  angel 3bed31ab70 Implemented scene switching and new naming convention 7 years ago
  angel 4264c4fca7 Implemented Bump Mapping shader. 7 years ago
  angel 3dbba99361 Added gamma coirrection, working on bump mapping. 7 years ago
  angel c28035e52f Added simplest possible parallization with openMP. 7 years ago
  angel f8b0126afb Added perspective correct interp, improved raster and specular. 7 years ago
  angel 29eaf339fc Added texture mapping. 7 years ago
  angel 315653e156 Aded blinn-phong shading. 7 years ago
  angel d972bdd62d Fixed Phong shader 7 years ago
  angel baced3d65f First pass at Phong shader. 7 years ago
  angel 3d4bdf058d Separated model matrix, added correct specular shading. Fixed normals. 7 years ago
  angel e9162882e0 Added specular and ambient lighting. 7 years ago
  angel b8d7094c9e Fixed pixel inaccuracies in rasterizer. 7 years ago
  angel 54184549cb Refactored barycentric coordinates. 7 years ago
  angel aea3239e58 Refactored vector class into template. 7 years ago
  angel ca37a66b68 Cleaned up every file and added comments. 7 years ago
  angel c13a569916 Added working gouraud shading 7 years ago
  angel c56aab7f71 Reverted to flat shading, made sure that worked. 7 years ago
  angel e10217ec67 Stupid Gouraudshader 7 years ago
  angel 4bef28a14f Save point before implementing Gouraud shading. 7 years ago
  angel 4ed7171407 Flat Shading working using the current shader model. 7 years ago