#ifndef WINDOWMANAGER_H #define WINDOWMANAGER_H #include "SDL.h" class WindowManager{ public: const static int SCREEN_WIDTH = 640; //640 const static int SCREEN_HEIGHT = 480; //480 WindowManager(); ~WindowManager(); bool startUp(); bool startSDL(); bool createWindow(); SDL_Window* getWindow(); void shutDown(); void wait(); private: SDL_Window *mainWindow; }; #endif