#include "mesh.h" void Mesh::describeMesh(){ int meshSize = numVertices; for(int i = 0; i < meshSize; ++i){ Vector3 vertex = vertices[i]; printf("Vertex %2.1d: %f, %f, %f \n",i,vertex.x, vertex.y, vertex.z); } printf("Meshsize is: %d \n", meshSize); }