light.h 366 B

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  1. #ifndef LIGHT_H
  2. #define LIGHT_H
  3. // ===============================
  4. // AUTHOR : Angel Ortiz (angelo12 AT vt DOT edu)
  5. // CREATE DATE : 2018-08-03
  6. // PURPOSE : POD struct containing the two vectors that describe a lightsource
  7. // ===============================
  8. #include "vector3D.h"
  9. struct BaseLight{
  10. Vector3f position;
  11. Vector3f color;
  12. };
  13. #endif