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buffer.h
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b8d7094c9e
Fixed pixel inaccuracies in rasterizer.
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7 years ago |
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camera.h
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32bc40212f
Added Frustrum Culling.
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7 years ago |
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displayManager.h
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54184549cb
Refactored barycentric coordinates.
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7 years ago |
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engine.h
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c93d8001c0
Finished refactor.
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7 years ago |
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geometry.h
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32bc40212f
Added Frustrum Culling.
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7 years ago |
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inputManager.h
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ca37a66b68
Cleaned up every file and added comments.
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7 years ago |
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matrix.h
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aea3239e58
Refactored vector class into template.
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7 years ago |
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mesh.h
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32bc40212f
Added Frustrum Culling.
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7 years ago |
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model.h
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32bc40212f
Added Frustrum Culling.
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7 years ago |
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objParser.h
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ca37a66b68
Cleaned up every file and added comments.
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7 years ago |
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rasterizer.h
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e9162882e0
Added specular and ambient lighting.
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7 years ago |
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renderManager.h
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ca37a66b68
Cleaned up every file and added comments.
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7 years ago |
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scene.h
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ca37a66b68
Cleaned up every file and added comments.
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7 years ago |
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sceneManager.h
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ca37a66b68
Cleaned up every file and added comments.
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7 years ago |
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shader.h
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e9162882e0
Added specular and ambient lighting.
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7 years ago |
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softwareRenderer.h
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e9162882e0
Added specular and ambient lighting.
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7 years ago |
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vector3D.h
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e9162882e0
Added specular and ambient lighting.
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7 years ago |