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@@ -1,5 +1,5 @@
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<?xml version="1.0"?>
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-<node id="2540">
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+<node id="20555">
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<attribute name="Is Enabled" value="true" />
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<attribute name="Name" value="Hero" />
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<attribute name="Position" value="0 0 0" />
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@@ -7,23 +7,29 @@
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<attribute name="Scale" value="1 1 1" />
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<attribute name="Variables" />
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<component type="AnimatedSprite2D" id="1979">
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- <attribute name="Animation Set" value="AnimationSet2D;Sprites/Hero/Hero.scml" />
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<attribute name="Layer" value="100" />
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+ <attribute name="Animation Set" value="AnimationSet2D;Sprites/Hero/Hero.scml" />
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<attribute name="Animation" value="Run" />
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</component>
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<component type="RigidBody2D" id="1982">
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<attribute name="Body Type" value="Dynamic" />
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+ <attribute name="Mass" value="0.785398" />
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<attribute name="Fixed Rotation" value="true" />
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<attribute name="Bullet" value="true" />
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<attribute name="CastShadows" value="false" />
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</component>
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<component type="CollisionCircle2D" id="1984">
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<attribute name="Radius" value="0.5" />
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+ <attribute name="Category Bits" value="1" />
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+ <attribute name="Mask Bits" value="65535" />
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<attribute name="Density" value="1" />
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<attribute name="Restitution" value="0.1" />
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- <attribute name="Friction" value="0.2" />
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</component>
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<component type="JSComponent" id="4617">
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+ <attribute name="FieldValues">
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+ <variant hash="3172950753" type="ResourceRef" value="Sound;Sounds/Jump13.ogg" />
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+ </attribute>
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<attribute name="ComponentFile" value="JSComponentFile;Components/Player.js" />
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</component>
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+ <component type="SoundSource" id="26471" />
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</node>
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