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@@ -5,8 +5,8 @@
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<attribute name="Smoothing Constant" value="50" />
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<attribute name="Snap Threshold" value="5" />
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<attribute name="Elapsed Time" value="0" />
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- <attribute name="Next Replicated Node ID" value="366" />
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- <attribute name="Next Replicated Component ID" value="1980" />
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+ <attribute name="Next Replicated Node ID" value="365" />
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+ <attribute name="Next Replicated Component ID" value="1979" />
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<attribute name="Next Local Node ID" value="16778496" />
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<attribute name="Next Local Component ID" value="16777216" />
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<attribute name="Variables" />
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@@ -17,7 +17,6 @@
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<node id="2">
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<attribute name="Is Enabled" value="true" />
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<attribute name="Name" value="Zone" />
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- <attribute name="Tags" />
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<attribute name="Position" value="0 0 0" />
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<attribute name="Rotation" value="1 0 0 0" />
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<attribute name="Scale" value="1 1 1" />
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@@ -31,7 +30,6 @@
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<node id="3">
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<attribute name="Is Enabled" value="true" />
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<attribute name="Name" value="GlobalLight" />
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- <attribute name="Tags" />
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<attribute name="Position" value="0 0 0" />
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<attribute name="Rotation" value="0.888074 0.325058 -0.325058 0" />
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<attribute name="Scale" value="1 1 1" />
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@@ -49,7 +47,6 @@
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<node id="361">
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<attribute name="Is Enabled" value="true" />
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<attribute name="Name" value="Camera" />
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- <attribute name="Tags" />
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<attribute name="Position" value="0 0 -2" />
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<attribute name="Rotation" value="1 0 0 0" />
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<attribute name="Scale" value="1 1 1" />
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@@ -59,7 +56,6 @@
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<node id="363">
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<attribute name="Is Enabled" value="true" />
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<attribute name="Name" value="Chest" />
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- <attribute name="Tags" />
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<attribute name="Position" value="0 -0.374877 2" />
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<attribute name="Rotation" value="1 0 0 0" />
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<attribute name="Scale" value="1 1 1" />
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@@ -75,7 +71,7 @@
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<attribute name="FieldValues">
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<variant hash="273365031" type="Float" value="3" />
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</attribute>
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- <attribute name="Assembly" value="CSComponentAssembly;Basic3D.dll" />
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+ <attribute name="Assembly" value="CSComponentAssembly;AtomicProject.dll" />
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<attribute name="Class" value="Spinner" />
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</component>
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</node>
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