@@ -1,16 +1,15 @@
// Render to texture example component
-
var game = Atomic.game;
var cache = game.cache;
var node = self.node;
+// we're be setting up our render texture with a chest scene
var chestScene;
var chestNode;
var chestCamera;
// Create a scene which get's rendered to texture
function createChestScene() {