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@@ -1,14 +1,21 @@
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<?xml version="1.0"?>
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<material>
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- <technique name="Techniques/DiffAlphaMask.xml" quality="0" loddistance="0" />
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+ <technique name="Techniques/Diff.xml" />
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<texture unit="diffuse" name="Textures/diffuse.png" />
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+ <shader psdefines="ALPHAMASK" />
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<parameter name="UOffset" value="1 0 0 0" />
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<parameter name="VOffset" value="0 1 0 0" />
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<parameter name="MatDiffColor" value="1 1 1 1" />
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<parameter name="MatEmissiveColor" value="0 0 0" />
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<parameter name="MatEnvMapColor" value="1 1 1" />
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<parameter name="MatSpecColor" value="0 0 0 1" />
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+ <parameter name="Roughness" value="0.5" />
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+ <parameter name="Metallic" value="0" />
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<cull value="ccw" />
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<shadowcull value="ccw" />
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+ <fill value="solid" />
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<depthbias constant="0" slopescaled="0" />
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+ <alphatocoverage enable="false" />
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+ <renderorder value="128" />
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+ <occlusion enable="true" />
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</material>
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