|
@@ -8,7 +8,7 @@ var input = game.input;
|
|
|
function start() {
|
|
function start() {
|
|
|
|
|
|
|
|
// input.setTouchEmulation(true);
|
|
// input.setTouchEmulation(true);
|
|
|
- var layout = game.cache.getResource("XMLFile", "XML/ScreenJoystick_Platformer.xml");
|
|
|
|
|
|
|
+ var layout = game.cache.getResource("XMLFile", "Data/ScreenJoystick.xml");
|
|
|
var uiStyle = game.cache.getResource("XMLFile", "UI/DefaultStyle.xml");
|
|
var uiStyle = game.cache.getResource("XMLFile", "UI/DefaultStyle.xml");
|
|
|
input.addScreenJoystick(layout, uiStyle);
|
|
input.addScreenJoystick(layout, uiStyle);
|
|
|
|
|
|
|
@@ -17,9 +17,3 @@ function start() {
|
|
|
function update(timeStep) {
|
|
function update(timeStep) {
|
|
|
|
|
|
|
|
}
|
|
}
|
|
|
-
|
|
|
|
|
-/*
|
|
|
|
|
-
|
|
|
|
|
-input.AddScreenJoystick(layout, cache.GetResource("XMLFile", "UI/DefaultStyle.xml"));
|
|
|
|
|
-
|
|
|
|
|
-*/
|
|
|