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+//
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+// Copyright (c) 2008-2015 the Urho3D project.
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+// Copyright (c) 2015 Xamarin Inc
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+// Copyright (c) 2016 THUNDERBEAST GAMES LLC
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+//
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+// Permission is hereby granted, free of charge, to any person obtaining a copy
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+// of this software and associated documentation files (the "Software"), to deal
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+// in the Software without restriction, including without limitation the rights
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+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+// copies of the Software, and to permit persons to whom the Software is
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+// furnished to do so, subject to the following conditions:
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+//
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+// The above copyright notice and this permission notice shall be included in
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+// all copies or substantial portions of the Software.
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+//
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+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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+// THE SOFTWARE.
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+//
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+
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+using AtomicEngine;
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+
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+namespace FeatureExamples
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+{
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+ // TODO: Show drag and drop example
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+
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+ public class HelloGUISample : Sample
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+ {
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+
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+ UIWindow window;
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+
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+ public HelloGUISample() : base() { }
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+
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+ public override void Start()
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+ {
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+ base.Start();
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+
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+ // Initialize Window
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+ InitWindow();
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+
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+ }
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+
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+ void InitWindow()
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+ {
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+
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+ var layout = new UILayout();
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+ layout.Axis = UI_AXIS.UI_AXIS_Y;
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+
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+ var checkBox = new UICheckBox();
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+ checkBox.Id = "Checkbox";
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+
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+ layout.AddChild(checkBox);
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+
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+ var button = new UIButton();
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+ button.Text = "Button";
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+ button.Id = "Button";
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+
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+ layout.AddChild(button);
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+
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+ var edit = new UIEditField();
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+ layout.AddChild(edit);
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+ edit.Id = "EditField";
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+
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+ window = new UIWindow();
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+ window.Settings = UI_WINDOW_SETTINGS.UI_WINDOW_SETTINGS_TITLEBAR | UI_WINDOW_SETTINGS.UI_WINDOW_SETTINGS_CLOSE_BUTTON;
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+
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+ window.Text = "Hello Atomic GUI!";
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+
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+ window.AddChild(layout);
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+
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+ window.ResizeToFitContent();
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+
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+ UIView.AddChild(window);
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+ window.Center();
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+
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+ SubscribeToEvent<WidgetEvent>(window, e =>
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+ {
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+ if (e.Type == UI_EVENT_TYPE.UI_EVENT_TYPE_CLICK)
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+ {
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+ var target = e.Target;
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+ if (target != null)
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+ {
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+ window.Text = $"Hello: {target.Id}";
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+ }
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+
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+ }
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+
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+ });
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+
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+ SubscribeToEvent<WidgetDeletedEvent>(window, e =>
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+ {
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+ Exit();
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+ });
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+
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+ }
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+
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+ }
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+}
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