|
|
@@ -1,21 +1,2 @@
|
|
|
-//Create a new scene
|
|
|
-var scene = Atomic.player.loadScene("Scenes/Scene.scene");
|
|
|
-//Create a Triangle node
|
|
|
-var triangle = scene.createChild("Triangle");
|
|
|
-//Create CustomGeometry component
|
|
|
-var customGeometry = triangle.createComponent("CustomGeometry");
|
|
|
-//Set its material VColUnlit
|
|
|
-customGeometry.setMaterial(Atomic.cache.getResource("Material", "Materials/VColUnlit.xml"));
|
|
|
-//Begin geometry, set index to 0, and TRIANGLE_LIST mode
|
|
|
-customGeometry.beginGeometry(0, Atomic.TRIANGLE_LIST);
|
|
|
-//Define a vertex and a color for that
|
|
|
-customGeometry.defineVertex([0.0, 0.5, 0.0]); //Vertex 1
|
|
|
-customGeometry.defineColor([1.0, 0.0, 0.0]);
|
|
|
-customGeometry.defineVertex([0.5, -0.5, 0.0]); //Vertex 2
|
|
|
-customGeometry.defineColor([0.0, 1.0, 0.0]);
|
|
|
-customGeometry.defineVertex([-0.5, -0.5, 0.0]);//Vertex 3
|
|
|
-customGeometry.defineColor([0.0, 0.0, 1.0]);
|
|
|
-//Save changes
|
|
|
-customGeometry.commit();
|
|
|
-//Create spinner component
|
|
|
-triangle.createJSComponent("Components/Spinner.js");
|
|
|
+//Load a new scene
|
|
|
+Atomic.player.loadScene("Scenes/Scene.scene");
|