@@ -0,0 +1,6 @@
+{
+ "name": "AtomicBlaster",
+ "desc" : "Port of ShapeBlaster for XNA by Michael Hoffman",
+ "namespace" : "AtomicBlaster",
+ "appDelegateClass" : "GameRoot"
+}
@@ -0,0 +1,4 @@
+ "name": "AtomicMutant",
+ "desc" : "Character Controller with Physics"
+ "name": "UIWebView",
+ "desc" : "Example Chromium WebView Widget"
+ "name": "Basic2D",
+ "desc" : "Basic2D Scene Example"
+ "name": "Basic3D",
+ "desc" : "Basic3D Scene Example"
+ "name": "Breakout",
+ "desc" : "Simple version of the arcade classic"
+ "name": "Butterflies",
+ "desc" : "Beautiful Butterflies!"
+ "name": "CharacterAnimation2D",
+ "desc" : "2D Character Animation using Spriter"
+ "name": "CharacterAnimation3D",
+ "desc" : "3D Character Controller example"
+ "name": "Chickens",
+ "desc" : "Animated chickens, wandering about, cluck!"
+ "name": "CubeMapExample",
+ "desc" : "Cubemap rendering and generator example"
+ "name": "Feature Examples",
+ "desc" : "Multiple Feature Examples"
+ "name": "Light2D",
+ "desc" : "2D Lighting with shadows"
+ "name": "ParticleEmitter3D",
+ "desc" : "3D Particle Emitters"
+ "name": "Particles2D",
+ "desc" : "2D Particle Emitters"
+ "name": "Physics2D",
+ "desc" : "Simple 2D physics example"
+ "name": "2D Physics Platformer",
+ "desc" : "Moving platforms, vines, bats, oh my!"
+ "name": "Render to Texture",
+ "desc" : "Example of rendering a scene on a 3d object"
+ "name": "Roboman3D",
+ "name": "Space Game",
+ "desc" : "Example of simple game loop, UI, post process effects"
+ "name": "Multiplayer Space Game",
+ "desc" : "Space Game varient with master server and NAT punchthru"
+ "name": "ToonTown",
+ "desc" : "A cartoony scene with 3D character and physics"
+ "name": "UISceneView2D",
+ "desc" : "Example of rendering a scene to a UISceneView widget"
+ "name": "WaterShip",
+ "desc" : "Example water shader"
+ "name": "WebTexture3D",
+ "desc" : "Example rendering a Chromium WebView on a 3D surface"
+ "name": "WebView3D",
+ "desc" : "Example rendering a Chromium WebView in a 3D scene"