Josh Engebretson
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fb3543fc68
Example updates
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8 years ago |
Josh Engebretson
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fca7161406
Updates
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8 years ago |
Josh Engebretson
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7a0b9232ac
WIP
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8 years ago |
Josh Engebretson
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8b80c73a8a
Work on example
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8 years ago |
Josh Engebretson
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39115e90b3
Adding WIP 3D UI example
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8 years ago |
JoshEngebretson
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776b1699bc
Merge pull request #122 from rokups/feature/imgui
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8 years ago |
Rokas Kupstys
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cbccff87e7
Clean up SystemUI namespace
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8 years ago |
Rokas Kupstys
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d3e5a1afd8
imgui example
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8 years ago |
JoshEngebretson
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1f0a6a6e89
Merge pull request #121 from AtomicGameEngine/JME-ATOMIC-TEXT3D
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8 years ago |
Josh Engebretson
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f293ecd6cb
Adding instructions to Signed Distance Field C++ example
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8 years ago |
Josh Engebretson
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1dad4443a8
Adding C# Signed Distance Field text example
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8 years ago |
Josh Engebretson
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259dc88f98
Adding Signed Distance Field C++ Feature Example
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8 years ago |
JoshEngebretson
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1983aa8352
Merge pull request #120 from AtomicGameEngine/agusarg-raycast-example
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8 years ago |
Josh Engebretson
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b9ab95ac07
Adding project file
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8 years ago |
agusarg
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a7bba9d1d3
Add files via upload
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8 years ago |
JoshEngebretson
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207db6a2ae
Merge pull request #118 from MuffinManKen/MoreBasic2D
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8 years ago |
Ken Paulson
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0cce317388
TypeScript version of Basic2D. Not much different from the JS version, but in the editor, when filtering for TypeScript examples it's nice to see some.
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8 years ago |
Ken Paulson
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8221d07102
Removed Unused Global Light from Scene
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8 years ago |
Ken Paulson
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6ece07df31
JS version of Basic2D uses the same speed as the C# one. Different values might make one wonder if there's a reason for the difference, which I don't believe is the case here.
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8 years ago |
JoshEngebretson
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96e7109eb2
Merge pull request #117 from MuffinManKen/Basic2DJSFix
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8 years ago |
Ken Paulson
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efe6435763
The Spinner exposes a "speed" field to the editor, but doesn't actually use it. This makes the update method use the speed variable.
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8 years ago |
Josh Engebretson
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c2b30b976c
Oops, TypeScript, not JavaScript
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8 years ago |
Josh Engebretson
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e26acd8c91
TypeScript example of setting RenderPath shader parameters
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8 years ago |
JoshEngebretson
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779dafa666
Merge pull request #116 from JimMarlowe/JM-FEAT-SCREEN
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8 years ago |
JimMarlowe
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737e3dc527
add some screenshots for programs
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8 years ago |
Josh Engebretson
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eb60833ad5
Keep SampleSelector from exiting when esc is pressed, event now gets fired same frame
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8 years ago |
JoshEngebretson
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6b55cdb8cf
Merge pull request #114 from AtomicGameEngine/JME-ATOMIC-FEATUREEXAMPLESLIFETIME
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8 years ago |
Josh Engebretson
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a6032b8e6c
Updating C# Feature Examples to dispose scenes
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8 years ago |
JoshEngebretson
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c449e69458
Merge pull request #113 from AtomicGameEngine/JME-ATOMIC-FIXFEATUREEXAMPLES
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8 years ago |
Josh Engebretson
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16e9bcf7fd
[CPlusPlus] Update for CMake refactoring
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8 years ago |