Josh Engebretson
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f293ecd6cb
Adding instructions to Signed Distance Field C++ example
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8 years ago |
Josh Engebretson
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1dad4443a8
Adding C# Signed Distance Field text example
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8 years ago |
Josh Engebretson
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259dc88f98
Adding Signed Distance Field C++ Feature Example
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8 years ago |
JoshEngebretson
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1983aa8352
Merge pull request #120 from AtomicGameEngine/agusarg-raycast-example
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8 years ago |
Josh Engebretson
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b9ab95ac07
Adding project file
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8 years ago |
agusarg
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a7bba9d1d3
Add files via upload
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8 years ago |
JoshEngebretson
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207db6a2ae
Merge pull request #118 from MuffinManKen/MoreBasic2D
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8 years ago |
Ken Paulson
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0cce317388
TypeScript version of Basic2D. Not much different from the JS version, but in the editor, when filtering for TypeScript examples it's nice to see some.
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8 years ago |
Ken Paulson
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8221d07102
Removed Unused Global Light from Scene
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8 years ago |
Ken Paulson
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6ece07df31
JS version of Basic2D uses the same speed as the C# one. Different values might make one wonder if there's a reason for the difference, which I don't believe is the case here.
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8 years ago |
JoshEngebretson
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96e7109eb2
Merge pull request #117 from MuffinManKen/Basic2DJSFix
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8 years ago |
Ken Paulson
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efe6435763
The Spinner exposes a "speed" field to the editor, but doesn't actually use it. This makes the update method use the speed variable.
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8 years ago |
Josh Engebretson
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c2b30b976c
Oops, TypeScript, not JavaScript
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8 years ago |
Josh Engebretson
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e26acd8c91
TypeScript example of setting RenderPath shader parameters
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8 years ago |
JoshEngebretson
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779dafa666
Merge pull request #116 from JimMarlowe/JM-FEAT-SCREEN
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8 years ago |
JimMarlowe
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737e3dc527
add some screenshots for programs
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8 years ago |
Josh Engebretson
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eb60833ad5
Keep SampleSelector from exiting when esc is pressed, event now gets fired same frame
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8 years ago |
JoshEngebretson
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6b55cdb8cf
Merge pull request #114 from AtomicGameEngine/JME-ATOMIC-FEATUREEXAMPLESLIFETIME
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8 years ago |
Josh Engebretson
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a6032b8e6c
Updating C# Feature Examples to dispose scenes
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8 years ago |
JoshEngebretson
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c449e69458
Merge pull request #113 from AtomicGameEngine/JME-ATOMIC-FIXFEATUREEXAMPLES
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8 years ago |
Josh Engebretson
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16e9bcf7fd
[CPlusPlus] Update for CMake refactoring
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8 years ago |
JoshEngebretson
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2d3e0f1abf
Merge pull request #112 from AtomicGameEngine/TSH-ATOMIC-WEBVIEWMESSAGING
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8 years ago |
Shaddock Heath
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215420d0e1
Example of how to communicate between the web view and the host game logic
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8 years ago |
JoshEngebretson
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abb2e0848d
Merge pull request #111 from JimMarlowe/JM-FIX-SKYBOX
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8 years ago |
JimMarlowe
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716dd1384d
Add mobile support to Chickens
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8 years ago |
JimMarlowe
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c7984d5fa9
fix skyboxes for #821 and #310 plus warnings
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8 years ago |
JoshEngebretson
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7634409906
Fixing alpha mask in toon town
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8 years ago |
JoshEngebretson
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ef36871f3e
Fixing ToonTown alpha mask
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8 years ago |
JoshEngebretson
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ede0a26360
Merge pull request #108 from AtomicGameEngine/TSH-ATOMIC-EVENTSANDENUMS
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8 years ago |
Shaddock Heath
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744f898ba0
Update Editor plugin example with new event handling.
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8 years ago |