'atomic component'; module.exports.component = function (self) { // Inspector fields will show up in the Atomic Editor scene view to allow editing var inspectorFields = { speed: 100 }; //link to the current node var node = self.node; // Start will be called when component is instantiated self.start = function () { //create a new sprite var sprite2D = node.createComponent("StaticSprite2D"); sprite2D.sprite = Atomic.cache.getResource("Sprite2D", "Sprites/star.png"); sprite2D.blendMode = Atomic.BlendMode.BLEND_ALPHA; }; // Update will be called every cycle self.update = function (timeStep) { node.roll(timeStep * self.speed); }; };