// This script is the main entry point of the game require("AtomicGame"); Atomic.script("LevelParser"); Atomic.game.init(start, update); // called at the start of play function start() { var game = Atomic.game; // create a 2D scene game.createScene2D(); var platformerNode = game.scene.createChild("Platformer"); platformerNode.createJSComponent("Platformer"); } // called per frame function update(timeStep) { }