"atomic component"; var webClient = new WebView.WebClient(); var webTexture = new WebView.WebTexture2D(); var texture2D = webTexture.texture2D; texture2D.filterMode = Atomic.FILTER_TRILINEAR; webClient.webRenderHandler = webTexture; webClient.createBrowser("http://www.atomicgameengine.com", 1224, 1224); var renderMaterial = new Atomic.Material(); renderMaterial.setTechnique(0, Atomic.cache.getResource("Technique", "Techniques/Diff.xml")); renderMaterial.setTexture(Atomic.TU_DIFFUSE, texture2D); exports.component = function(self) { var model = self.node.getComponent("StaticModel"); model.setMaterial(renderMaterial); }