// This script is the main entry point of the game require("AtomicGame"); Atomic.game.init(start, update); // called at the start of play function start() { var game = Atomic.game; // create a 2D scene game.createScene2D(); var ui = game.scene.createChild("UI"); ui.createJSComponent("UI"); var node = game.scene.createChild("ParticleSystem"); ParticleSystem = node.createJSComponent("ParticleSystem"); } // called per frame function update(timeStep) { }