////////////////////////////////////////////////////////// // IMPORTANT: THIS FILE IS GENERATED, CHANGES WILL BE LOST ////////////////////////////////////////////////////////// // Atomic TypeScript Definitions /// declare module AtomicPlayer { //---------------------------------------------------- // MODULE: Player //---------------------------------------------------- export class Player extends Atomic.AObject { currentScene: Atomic.Scene; // Construct. constructor(); loadScene(filename: string, camera?: Atomic.Camera): Atomic.Scene; getCurrentScene(): Atomic.Scene; } }