var game = Atomic.game; var node = self.node; function start() { var spaceSheet = game.getSpriteSheet("Sprites/spacegame_sheet.xml"); var sprite2D = node.createComponent("StaticSprite2D"); sprite2D.sprite = spaceSheet.getSprite("spaceship_mantis"); sprite2D.blendMode = Atomic.BLEND_ALPHA; node.position2D = [0, 0]; }