'use strict'; var game = Atomic.game; var view = game.uiView; var UI = Atomic.UI; var UIWindow = Atomic.UIWindow; var window; function closeWindow() { if (window) window.die(); window = null; } exports.init = function() { window = new UIWindow(); window.settings = Atomic.UI.WINDOW_SETTINGS_TITLEBAR; window.text = "Main Menu"; window.load("UI/MainMenu.ui.txt"); window.resizeToFitContent(); view.addChild(window); window.center(); window.getWidget("new_game").onClick = function () { closeWindow(); var node = game.scene.createChild("SpaceGame"); node.createJSComponent("SpaceGame"); } } exports.shutdown = function() { closeWindow(); }