// Atomic Component var game = Atomic.game; var node = self.node; var input = game.input; function start() { // input.setTouchEmulation(true); var layout = game.cache.getResource("XMLFile", "Data/ScreenJoystick.xml"); var uiStyle = game.cache.getResource("XMLFile", "UI/DefaultStyle.xml"); input.addScreenJoystick(layout, uiStyle); } function update(timeStep) { }