// // Copyright (c) 2008-2015 the Urho3D project. // Copyright (c) 2015 Xamarin Inc // Copyright (c) 2016 THUNDERBEAST GAMES LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // using AtomicEngine; namespace FeatureExamples { // TODO: Show drag and drop example public class HelloGUISample : Sample { UIWindow window; public HelloGUISample() : base() { } public override void Start() { base.Start(); // Initialize Window InitWindow(); } void InitWindow() { var layout = new UILayout(); layout.Axis = UI_AXIS.UI_AXIS_Y; var checkBox = new UICheckBox(); checkBox.Id = "Checkbox"; layout.AddChild(checkBox); var button = new UIButton(); button.Text = "Button"; button.Id = "Button"; layout.AddChild(button); var edit = new UIEditField(); layout.AddChild(edit); edit.Id = "EditField"; window = new UIWindow(); window.Settings = UI_WINDOW_SETTINGS.UI_WINDOW_SETTINGS_TITLEBAR | UI_WINDOW_SETTINGS.UI_WINDOW_SETTINGS_CLOSE_BUTTON; window.Text = "Hello Atomic GUI!"; window.AddChild(layout); window.ResizeToFitContent(); UIView.AddChild(window); window.Center(); SubscribeToEvent(window, e => { if (e.Type == UI_EVENT_TYPE.UI_EVENT_TYPE_CLICK) { var target = e.Target; if (target != null) { window.Text = $"Hello: {target.Id}"; } } }); SubscribeToEvent(window, e => { BackToSelector(); }); } } }