# UISkinImage widget layout file TBLayout: axis: y TBEditField: multiline: 1, styling: 1, readonly: 1, adapt-to-content: 1, skin: "sheet_cell" text: "UISkinImage widget\nThis widget is used to display a skinned bitmap in another widget.\nIn order to use this, you must have an applicaion skin.tb.txt or use a stock skin item." TBTextField: id: spacer, text: " " TBContainer TBLayout TBButton: skin: 0 TBSkinImage: skin: LogoAtomic TBButton: skin: 0 TBSkinImage: skin: LogoAtomic lp: width: 64, height: 64 TBSkinImage: skin: LogoAtomic lp: width: 128, height: 128 TBTextField: id: spacer, text: " " TBLayout TBButton: text: "UISkinImage help Document", url: "http://docs.atomicgameengine.com/api/classes/atomic.uiskinimage.html" TBButton: text: "UISkinImage application code", id: uiskinimagecode TBButton: text: "UISkinImage layout code", id: uiskinimagelayout