'use strict'; var utils = require("Scripts/utils"); exports.init = function(mylayout,mylogger) { var mytexturewidget = new Atomic.UITextureWidget(); // make a widget mytexturewidget.id = "UITextureWidgetDemo"; // tag it, in case we want to get it again later if ( mytexturewidget !== null ) { var mytex = new Atomic.Texture2D(); if ( mytex !== null ) { mytex = Atomic.cache.getResource("Texture2D", "Textures/planet.jpg"); mytexturewidget.setTexture(mytex); } else mylogger.setText( "UITextureWidget : Cant set texture"); } else mylogger.setText( "UITextureWidget : Didnt create UITextureWidgetDemo widget"); var lpx = new Atomic.UILayoutParams(); // size it just right lpx.width = 256; lpx.height = 256; lpx.minWidth = 256; lpx.minHeight = 256; lpx.maxWidth = 256; lpx.maxHeight = 256; mytexturewidget.layoutParams = lpx; var myc = mylayout.getWidget("uitwcontainer"); // get the container layout myc.addChild(mytexturewidget); // drop it in var b1 = new Atomic.UIButton(); b1.id = "uitexturewidgetch1"; b1.text = "Change texture to new build"; myc.addChild(b1); b1.onClick = function () { mylogger.setText( "UITextureWidget action : " + b1.id + " was pressed "); var tex1 = mylayout.getWidget("UITextureWidgetDemo" ); tex1.setTexture(Atomic.cache.getResource("Texture2D", "Textures/newbuilddetected_header.jpg") ); }; var b2 = new Atomic.UIButton(); b2.id = "uitexturewidgetch2"; b2.text = "Change texture to colorwheel"; myc.addChild(b2); b2.onClick = function () { mylogger.setText( "UITextureWidget action : " + b2.id + " was pressed "); var tex1 = mylayout.getWidget("UITextureWidgetDemo" ); tex1.setTexture(Atomic.cache.getResource("Texture2D", "Textures/HSV21.png") ); }; var b3 = new Atomic.UIButton(); b3.id = "uitexturewidgetch3"; b3.text = "Change texture to planet"; myc.addChild(b3); b3.onClick = function () { mylogger.setText( "UITextureWidget action : " + b3.id + " was pressed "); var tex1 = mylayout.getWidget("UITextureWidgetDemo" ); tex1.setTexture(Atomic.cache.getResource("Texture2D", "Textures/planet.jpg") ); }; };