- using AtomicEngine;
- using AtomicPlayer;
- public class AtomicMain : AppDelegate
- {
- public override void Start()
- {
- var scene = GetSubsystem<Player>().LoadScene("Scenes/TheScene.scene");
- var camera = scene.GetChild("Camera").GetComponent<Camera>();
- var graphics = GetSubsystem<Graphics>();
- camera.SetOrthoSize(graphics.Height * .7f * Constants.PIXEL_SIZE);
- }
- }
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